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A pvm based hero will likely out level a PvP based hero, but when it comes to fighting, the PvP hero may still win, despite what would be a disadvantage on paper. Some skills are PvP geared, while others are pvm geared. Since game pace is also based on the average level, it prevents new players from falling behind, or pros to get so far ahead they make their allies obsolete. In custom hero arena, death is not penalized, and winners are rarely given rewards over losers, since earning points leads to victory, that is reward enough.Įxperience is shared between team members, so teamwork is important. Weapons are the only specific item type, and only one can be used. Items account for about ⅓ of your total strengh, so items are required, but you get a lot of ways to play it. Items come in tiers which unlock over time, and gain variety and complexity over time. Auto stats can be set up to automatically apply stat points purchased. None of this is pre decided, and heroes gain all of the stats. Typically, strength has a lot of life, which is strong to spells, agility is high DPS over time, and armor. They also increase various stats by a %, Which makes each hero class a little more unique. Base stats cannot be altered in any other way. StatsĪt the start, players pick their stat gains pet level, and their starting stats.
CUSTOM HERO SURVIVAL WARCRAFT 3 UPGRADE
Upgrade are a way to make up for your weaknesses or to counter an opponents strengths. What may start as a single target spell, may become a life stealing aoe ability. AbilitiesĪs abilities are leveled, players are given multiple tiers of various upgrade options for their abilities. Both modes are pvm, and teams compete to kill a boss first, or survive the longest. As the game progresses, boss mode and survival mode become options. Kills give points, and the winning team gains additional points. Even team PvP, or the best player from each team. Tiers of items become available as the game progresses. Later, boss regions become available, and additional arena modes become available. Then the first arena competition happens. Shops are closed, boss regions are closed, and the only thing players can do is kill monsters, or each other.Īfter a short time, vendors become available. Once all players have selected their heroes, or a timer expires, gates open, allowing players to leave their base. Victory is achieved by reaching a point count. Periodically compete with an opposing team for additional points.
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Kill bosses in side regions for points and additional currency. Kill creeps which spawn in regions around the field for experience and gold. Players select a hero base, customize stat gains, select abilities which can be customized as they level. A Warcraft 3 style hero arena with a casual pace and more focus on strategy than on quick reactions.